I will watch one rank game of you playing. After the rank game, I will give you a summary of all the mistakes you had made. I will tell you exactly what you need to improve on, and how to improve. One of the biggest mistakes of Lower elo is bad macro and lane management, and I will definitely teach my students how to out macro and out manage your opponents to victory.
My teaching methodology is about learning through hands on knowledge; learning the processes and understanding concepts through actual and routine processes. I aim to improve many facets of gamer development - both hard and soft skills.
My teachings will first discover what they are good at and see their experience level. Following that, I will find out the areas of challenge and help improve and teach efficient methods of gameplay. I will help to work the knowledge they have into the more difficult points of gameplay.
I base sessions depending on the requested game. With a large amount of experience with difficult games I can monitor your gameplay for certain games and teach you how you can be better. Typically I would watch the student's play style and take note of where they are falling off and give them support as to how they can improve and show them how to do so.
I teach based upon self experience, mechanics , net code reading , and learning timing adaptations for competitive shooters, My experience is self gained ,taught, and observed through years of playing games in competitive Private match, you might ask why am i not Full Pro? Simple, it was never my dream to be pro, just to win.
I approach each lesson with a flexible structure as to how my student will learn. Some of the material is self-taught, so I am simply there to guide you and help you learn.
I will teach them in a traditional way of explaining each and every points of the lessons and that I can make the fullfilled
My teaching methods are very practical. We will start from the beginning - creating an account and profile, and slowly introducing new concepts such as catching Pokemon, using berries, and checking for Pokemon's suitability to be in your box.
I believe in the Action-Oriented Approach of language teaching. I put this into practice through the spontaneous and task-driven nature of cooperative online gaming. My conversational French teaching is done using the methodology of the Common European Framework and my classes are based on the A2, B1, and B2 proficiency levels.
Hello, how are you!? Reccommendations, Examples and Advice I would give! Help you with enjoyable Gaming playthroughs, Purchases, Gamer Secrets, etc.
Teach you guys any/every possible way of beating and paying games.
First of all I base myself on the playground that will allow me to see your level. We will be able to make 1v1 Build fight and Aim map so that you can learn the basics of the game. As soon as you feel ready we will go to normal game for you to measure yourself to real players. We will take stock of what you really want to become.
When I teach I put a big emphasis on basics because it is what creates a strong foundation. My methods include standard/basic PC FPS knowledge, core building shooter techniques, situational/map awareness exercises, ideal mouse/keyboard settings. All the way to more advance techniques and shooter tactics. I'm big with patience and making sure my students have a clear understanding of my techniques.
I teach just like I would want to be taught, which is being patient yet straightforward to the student making sure I am completely clear, concise, and to the point while also making sure I give appraisals to the student whenever he/she exhibits positives during the lesson while also making sure when the student falters, to explain exactly what he/she did wrong and continue to explain HOW to fix...
I started as a competitive player and about 2 years ago I started the coaching part. Having traveled half a world with League of Legends, both solo coaching and team coaching, I am now in the Brazilian scenario. Several players I've been in contact with are now in the biggest leagues in the world.
My teaching method would be done through a webcam - this will allow me to connect with my students, understand their problems and provide them with the best tips possible to take your gaming ability to a new awesome level
My private coaching consists of a vod review session where we deal with one of your games, focusing on your mistakes, on what should have been done and corrections from a mechanical's point of view and a game sense / game knowledge's one. In parellel we're gonna test and show all of this directly in-game in a custom lobby that I will create specifically with you.
I basically make students become more creative and not just like a boring Math class 😴 but to make it more interesting I'm going to help my students develop a game of their choice!! 🎮😍 As Game Development Is All About Imagination And Creativity! 🤩 I would help you Achieve It!! 😃
My teaching method is relaxed, i will coach you in team play and solo's, from being on your team to get those chicken dinners to bring the voice in your head pointing you in the right direction.
In 1 to 1 I would get your to do a few matches to see what your skills are like and start planning ways to improve you though out lessons. In a group I would get you to start the same then use custom matches to home in skills and add more skills to your list.
My teaching method is ultimately practice, practice, practice but practice quality, accuracy and good technique. There is no substitute for becoming proficient at gaming or achieving elite status than putting in the hours. However, practising with focus and proper technique is the key to making those hours count.
My teaching method is to start with the basics and develop your skill by eventually teaching more advanced techniques. Also, I want my students to feel as comfortable as possible, which is why YOU HAVE THE CHOICE of location, time and who you do it with (group or solo.
I will be teaching the basics of 3D modeling, texturing and baking alongside going over how to make a model game ready. And then implementing the model into Unreal Engine 4 with a material set up. I will also go over basic lighting inside of Unreal Engine 4.
I am a patient and attentive person, I adapt according to each person because I know that everyone has different needs and expectations. I will set up a training method for the objectives you want to achieve. I'm talking to novices who start on LoL or people who want to evolve in Solo or Team up to Diamond level 2-3.
What does creating art for video games consist of? Is there any difference in making art for video consoles or doing it for mobile? Is it the same job to make an asset for a game like a castle, an enchanted prince, or the medieval land they inhabit? Throughout this tutorial we will try to see the answer to these questions, which is easy, and we will try to be able to carry out these works.
I teach people in game and out of game and I show people how to improve/learn how to play the game I do this through a special mode that allows you to focus on the topic. I can also you draft for those with draft anxiety or just improve your draft in general.
I can give lessons to essentially all skill levels (depending on the game). I'd be more than happy to sit down with you and make sure you get things right before moving on. Your money is your time so I will make sure to use it effectively.
We will first identify your skill levels and your goals. This will allow to identify a clear path of progression. I will watch you game via streaming to devise specific training programs, pointers and constructive criticism. If you do not have a community to train with i will help develop such communities according to your skill level.
Open teaching non bias, facts are facts with a little bit of humor.
It depends on where you want to go and what audience you want to target, I will conduct a study of your environment and what you need. Then we will begin the process of designing a personal brand, including graphic art and physical presentation.
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